Klingon – Honorable – 5% Damage Resistance and 10% Threat Generation
- Warrior – 15% Melee and Crit Damage, 5% Energy Weapon Damage
The iconic warrior race has a lot going for it in terms of PvP Ground Combat options. Being Honorable means they can withstand damage better, while the Warrior trait greatly improves the melee damage of the Klingon as well as slightly increasing his Energy damage.
Gorn – Cold-Blooded – 25% Fire and 10% Plasma DoT Resistance
- Reptilian Strength – 18% Melee Damage and Knockback Strength
- Resilient – 5% Physical and Energy Resistance
- Bite (optional) – Melee range Physical Damage and Toxic DoT
The Gorn are another “ugly” Klingon Empire race. They have three starting traits – Cold-Blooded which improves their resistance to Fire and to Plasma DoTs, Reptilian Strength which is a large increase in melee damage and in the strength of their Knockback effects, while Resilient is simply a small increase in overall damage Resistance. While the second and third traits are useful, Cold-Blooded is a wasted slot. Bite is also an option for the Gorn that chooses to become a Close Combat beast. Unfortunately the three required traits leave the Gorn with very few customization options, which is bad considering they have no Space starting traits.
Lethean – Rapture – Hold and Psionic DoT
- Telepathic - 20% Stealth Sight, Increased Exposure Duration and Chance
The Letheans is the only race that starts with an active ability in the form of Rapture. It requires a short channel time and afflicts the target with a weak Hold (will break on any damage) and a short Psionic DoT. This can win one versus one battles, but in chaotic mass battles it is less than useful. The second trait is the generic Telepathy, same as the Betazoid one. It increases Stealth Detection and Expose Chance and Duration.
Letheans are perhaps the most versatile Ground PvP characters, especially if customized with more Ground traits.
Nausicaan - Physical Strength – 10% Melee Damage
- Pirate – 20% Stealth and 30% Exploit Damage
The Nausicaan Pirates are well known for their Physical Strength (10% more Melee Damage) as well as their increased Stealth and Exploit Damage. They are best suited as Tactical Officers using Stealth Kits and moving behind enemy lines, then opening up with Expose moves and finishing with a massive Exploit.
Orion – Seductive (Females Only) – Seduce: Confuse target for up to 12 seconds; 20% Placate Resistance and 10% Reduced Threat Generation
- Physical Strength (Males Only) – 10% Melee Damage
The green humans of the Klingon Empire are the only race to have different traits depending on gender. Orion Females get access to the Seduce ability which can Confuse a target for up to 12 seconds and cause to attack its allies. They also get Placate Resistance which can be useful especially against Science Officers. Orion Males get Physical Strength which improves their melee damage. They have three trait slots open to fill with Space bonuses, allowing them to be the most ship oriented race in the Klingon arsenal.
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